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This pattern of small spaces feeding into bigger spaces exists in plenty of video games and is a general premise within the design of ... "How Video Game Architecture is Speaking to You" 15 Jan ...
When players enter the virtual worlds of video games, they are greeted by complex architectural environments. These virtual spaces do more than serve as mere backdrops for gameplay. The design of ...
Speaking to me ahead of his GDC talk, Weiss confirmed that I was asking the kinds of questions game developers should be concerned with. "One of the identified dark patterns is grinding," said Weiss.
Interesting book on patterns in architecture written by Paul Andersen and David Salomon.. We first heard from Paul, founder of !ndie Architecture, when he was on the short list for the 2009 P.S.1 ...
Video game architecture varies wildly. There are realistic historical cities like the ones in Assassin's Creed or the contemporary Japan of Like a Dragon.Fantastic interpretations of architecture ...