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Game Rant on MSNMario Kart: Double Dash Was Almost Very DifferentDouble Dash almost did not have the two-driver mechanic due to challenges in development. Developers considered sidecars but ...
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Screen Rant on MSNI’m So Glad Mario Kart: Double Dash Didn’t Use Its Backup PlanMario Kart Double Dash is well known for its unique tandem racing feature that sets it apart from the rest of the series, but it almost didn't happen.
The main gimmick in Mario Kart: Double Dash, which was released on GameCube in 2003, is that players choose two characters ...
Now that was a hook. That's exactly what Mario Kart: Double Dash!! brought to the table in 2003, the first and last time we would see the mechanic crop up in the series. However, the classic ...
Check out our ranking of the entire Mario Kart series below, and let us know how you would rank the series in the comments ...
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It’s great fun and really leans into the frantic nature of Mario Kart, hurling items to get any kind of purchase on the ...
Mario Kart is a huge part of Nintendo's gaming library, but one title on the GameCube almost had a different vibe entirely!
Mario Kart World is the first new home console Mario Kart game in a decade. We went hands-on with this Nintendo Switch 2 ...
It's hard to imagine, but Mario Kart: Double Dash's two-player driving mechanic almost didn't happen! As I am sure you know, in Mario Kart: Double Dash, rather than only choosing one character to ...
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