PlayStation Co-CEO Herman Hulst says the company will continue to focus on live-service titles, alongside story-driven single ...
In a recent interview with Kinda Funny’s Greg Miller, former PlayStation executive Shuhei Yoshida said they would have ...
Shuhei Yoshida has revealed in a new interview that he would try to 'resist' the push to live service games if he were in ...
Sony should look towards some of the highest-rated games on the PlayStation Store to get an idea of what legacy franchises ...
Following his exit from Sony, Shuhei Yoshida has openly discussed his time at the company and what his strategy would be for making more live service games.
In a recent interview with Famitsu, SIE CEO Herman Hulst discussed their successes and failures in live service gaming. He credits competition as one of the main driving factors for Sony’s ...
In an interview with Famitsu, with translations from VGC, PlayStation co-CEO Herman Hulst showered the publisher's recent game of the year contender with praise. "We are thrilled that it has been ...
Following an eight-year development cycle and a huge budget, the number of concurrent Steam users playing Concord peaked at just 2,388, with the PS5 version unlikely ...
This led to Sony’s Herman Hulst laying this out yesterday in the wake of the layoffs: “Delivering the immersive, narrative-driven stories that PlayStation Studios is known for, at the quality ...