What this blog really needs is an “illusory axonometric timepiece”. And here it is: the latest Impossible Object comes courtesy of the Australian architects and designers Clarke Hopkins Clarke. What ...
As the screen moves, the tilt data is fed into a computer.The computer, in turn, runs a video game engine from Unity 3D that Garner programmed so that it moves all the objects in the digital scene as ...
For 42 years, Sugihara has worked on devising mathematical formulae to prove the existence of “impossible objects”: 3D recreations of illustrations representing geometric motion that cannot ...