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Ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images in a wide variety of different applications.
A full 90-minute movie at 60fps would require 324,000 images, ... If you look at the above examples of ray tracing ... and the basic idea is to cast fewer rays and then use machine learning ...
Metro Exodus . Deep Learning Super Sampling (or DLSS) sounds like some form of fancy technology from the future, and that's because it is. It's what NVIDIA is using to make ray tracing have less ...
Real-time ray tracing is still in its adolescence and has proven to be a little temperamental. And as the hardware improves, developers and designers will have to keep up. “It’s a new tool in ...
While ray tracing tracks a huge number of rays firing all over a game scene in real-time, there's no possible way right now that we have the GPU power to be able to have a 1:1 ratio of rays to pixels.
Explore the PS5 Pro’s upgraded specs, including a powerful GPU, 2TB storage, and enhanced graphics that redefine console gaming. Discover what’s new!
One of the key takeaways from Cerny’s presentation (which you can view below) is how he sees technologies like machine learning and ray tracing being a part of the future, as Eurogamer puts it ...
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