PlayStation pioneer and Sony executive Shuhei Yoshida recently shared his opinion on why Bloodborne has yet to receive a remaster or a sequel, despite vocal demand from the game’s passionate fanbase.
The PS Vita struggled due to technical choices like proprietary memory cards and rear touchpad, according to Shuhei Yoshida. Limited resources led to prioritizing PS4 over handheld projects ...
In his first interview since leaving Sony, Shuhei Yoshida touched on many topics relating to PlayStation's history with Kinda Funny Games. When asked about Bloodborne's status and why Sony has ...
One former Sony executive, Shuhei Yoshida, isn't as keen on the live service model as some of his peers. Back in November, Yoshida announced that he would be leaving Sony after working there for a ...
Shuhei Yoshida, former head of SIE Worldwide Studios, has looked back on the PS3 launch of 2006, revealing it was by far the most difficult period during his time with the console manufacturer.
Speaking during an interview with Kinda Funny Games, former Sony Interactive Entertainment indie boss Shuhei Yoshida has revealed why he thinks the format holder hasn’t done anything with the ...
Shuhei’s theory doesn’t line up with the circumstantial evidence, but it’s just his opinion. Shuhei Yoshida has an interesting idea on why Sony hasn’t touched Bloodborne in years, but don ...
Shuhei Yoshida (aka ‘Shu’) has left Sony, closing a near 32-year chapter of his life with the company. Yoshida announced he was leaving Sony back in November, setting his retirement date for ...
While that's an understandable frustration, ex-PlayStation executive Shuhei Yoshida says these projects are necessary to allow first-party teams to keep making original titles. Speaking on Kinda ...
Sony Interactive Entertainment’s recently-departed indie chief Shuhei Yoshida has revealed that Ghost of Yotei ranks as his most anticipated video game of 2025. Yoshida-san made the comment ...
Shuhei Yoshida, a now-former PlayStation executive, has gone over a few reasons why the PS Vita wasn't as big a success as the company hoped. Talking on Kinda Funny Games, he goes over a handful ...
In the interview, Yoshida names several technical choices as the reasoning behind the PS Vita’s lukewarm success. Most of the factors deal with the handheld’s cost. “Several technical ...