As part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who gave some insight into how its AI was programmed. Part of the inspiration ...
GameCentral runs down why the Nintendo Switch 2’s new mouse controllers are a far bigger deal than you may think and the kind of games that could take advantage of them.
Blast From the Past, and this guide covers the first two quests of week 1. This 4-week event has your Sims helping out a time ...
Apple on Tuesday launched a new app called "Invites" that allows users to create custom invitations for any occasion. With ...
To complete all week one quests in the Blast from the Past event, you need to meet Emit and start unraveling the mystery of ...
The audience for the trailblazing life simulation game has stuck around through new editions, expansion packs and designs to ...
Chief Sound Designer Robbie Kauker and Voice Director Jackie Gratz spoke with PEOPLE about the evolution of the Simlish ...
The Sims is a strategic life-simulation of the daily activities of one or more virtual people in a suburban household near a fictional city.
Everyone has to start somewhere, and for The Sims, that somewhere was a Windows PC in your parent's attic. Its humble ...
EA has carved a true legacy over its 25 years with The Sims. From humble beginnings to the behemoth experience that is The ...
As the virtual dollhouse turns 25, the game designer Will Wright explains how The Sims was a sandbox for the American dream.
To celebrate the 25th anniversary of The Sims, the developers will be airing a massive show with a star-studded lineup even ...