_Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5 _Glossiness("Smoothness", Range(0.0, 1.0)) = 0.5 _GlossMapScale("Smoothness Scale", Range(0.0, 1.0)) = 1.0 [Enum ...
While there are large-scale problems with the direction of Destiny and questions about its overall survival, it’s nice to circle back to a traditionally pointless and minor controversy for once.
NoiseShader is a Unity package that provides gradient noise functions written ... Currently, the package includes the following noise functions: 1D gradient noise Classic Perlin noise (2D/3D) Periodic ...
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