Reality Break gives you the power to mess with time and space in a galactic action RPG inspired by Diablo, and it's just hit Steam.
As part of Nintendo's latest earnings report, Furukawa said Nintendo is making use of theme parks, official stores, "visual content," and mobile experiences to "generate interest in our core business.
David Brevik, creator of Diablo, reveals insights into early Diablo 3 concepts, including its ambitious MMO-inspired design ...
Diablo 4’s embrace of live service has stripped out the soul of the series, but it’s not too late to get it back – and quests are the answer.
Diablo creator David Brevik explains his original version of Diablo 3 which was very similar to the current Diablo 4.
Diablo creator says speedy player progression in current ARPGs has "cheapened the entire experience"
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
Speaking to VideoGamer, Blizzard co-founder and Diablo programmer/designer David Brevik expressed a dim view of the current state of Diablo-like ARPGs, arguing that inflated enemy numbers and a deluge ...
Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
David Brevik, lead designer on the original Diablo game and the person most often credited for the ARPG series' creation, isn ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results