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Creative Bloq on MSNHow abstract art, graphic design and point cloud tech combine in unique indie game Dreams of Another"I’d say that abstract expression represents a kind of freedom for me, and likewise, for the audience, there's freedom in how ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
HIGH school learners, university students and teachers across Nelson Mandela Bay are being challenged to use maths to create art in the city’s first Math-Art Competition which kicked off on March 3.
EVEN AS IT EVOLVES. HERE’S ERIKA IN GLOUCESTER. ART DOESN’T JUST LIVE IN GALLERIES. IT ROLLS IN WITH THE WAVES, DRIES ON THE ROCKY SHORES, AND WAITS TO BE PICKED UP BY SOMEONE WHO SEES THE ...
Food and art-lovers are in for a treat with a new Sunday event in Hamtramck. Art & Cuisine Italian Night is an immersive culinary and art experience that pairs gourmet food with local art.
Since starting its iconic BWM Art Car program five decades ago, the series has provided artists with a fascination by automobiles a perfect playground to combine art and design with motorsport and ...
Meanwhile, in Half-Life 2 RTX, it’s far brighter and there’s no enemy waiting in the darkness for you to discover. For the most part I think Orbifold have done an excellent job of balancing art and ...
A cantilevered frame chair is next up in our Art Deco Centenary series. Developed by German-American designer Kem Weber, the self-assembly Airline chair laid the foundations for the flat-pack era.
It was his unmistakable style that defined Half-Life 2's City 17 and Dishonored ... Laura Dubuk was a young art student, and working at Valve was her first professional job.
Valve hired him in 2004 as an art director on Half-Life 2. Antonov conceived City 17 ... and hidden courtyards in a fight against the Combine. When the weather and sunlight hit just right ...
Half-Life 2 art director Viktor Antonov has died aged 52. The news was confirmed Sunday by former Valve lead writer Marc Laidlaw, who shared his thoughts in a now deleted post on social media.
He subsequently worked on art deco-inspired shooter Kingpin: Life Of Crime, before landing a reputation-making job at Valve in 2004. He was the principle mind behind Half-Life 2's City 17, a wintry ...
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