A surprising amount of my time playing World of Warcraft isn't plundering its dungeons, trying my loot luck (it's bad) in the raid finder, or collecting transmogs. No, it's spent fiddling about to get ...
Lead interface designer Koji Ise talks about Atlus’ latest role-playing game.
Metaphor ReFantazio was the "Game of the Year" for many, and part of its charm were the unique UI elements Atlus made.
Despite the cuteness, their signature attacks are as big and flashy as ever, referencing classic anime and manga panels (for ...
While its UI leaves plenty to be desired on Android ... It attempts to roll back the years by showing a loop of 2000s cartoons in a simple, TV-like interface. It relies on YouTube for the content.