_Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5 _MetallicGlossMap("Metallic", 2D) = "white" {} [Gamma] _Metallic("Metallic", Range(0.0, 1.0)) = 0.0 _Glossiness ...
NoiseShader is a Unity package that provides gradient noise functions written ... Currently, the package includes the following noise functions: 1D gradient noise Classic Perlin noise (2D/3D) Periodic ...