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Ghost - Monsters - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Ghost - A ghost is the soul of a once-living creature, bound to haunt a specific location, creat... Ethereal Sight. The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.
Ghost | D&D 5th Edition on Roll20 Compendium
The ghost can't be targeted by any attack, spell, or other effect, except ones that turn undead, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class features, or proficiencies.
Ghost - 5etools
A ghost yearns to complete some unresolved task from its life. It might seek to avenge its own death, fulfill an oath, or relay a message to a loved one. A ghost might not realize that it has died and continue the everyday routine of its life.
Ghost - DnD content - Wikidot
A ghost is the soul of a once-living creature, bound to haunt a specific location, creature, or object that held significance to it in its life. Unfinished Business. A ghost yearns to complete some unresolved task from its life.
Ghosts - 5th Edition SRD
The ghost now controls the body but doesn’t deprive the target of awareness. The ghost can’t be targeted by any attack, spell, or other effect, except ones that turn undead, and it retains its alignment, Intelligence, Wisdom, Charisma , and immunity to being charmed and frightened .
Ghost - 5th Edition SRD - 5thsrd.org
One humanoid that the ghost can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body.
Ghost » Monster Stat Block - DnD 5e - AideDD
A ghost is the soul of a once-living creature, bound to haunt a location, creature, or object from its life.
Ghost - 5th Edition SRD
A ghost has been allowed to return to life to atone for past sins or to deal with unfinished business. Ghosts strike a balance in focusing on personal goals and following the laws of society so as not to transgress further.
Ghost - DnD5e.info - 5th Edition System Reference Document/5e …
One humanoid that the ghost can see within 5 ft. of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body.
Ghost, Greater - 5th Edition SRD
Though not a comprehensive list of every possible way a creature can die and become a greater ghost, the below themes should provide you with enough information to create the greater ghosts of Tegel Manor or make variant greater ghosts of your own.